GBA

[GV-away> The 'casual market' isn't as sheep-like as you profess, though. Certainly not as much as they are in japan.
[Chris_Ahoy> I disagree. Who Wants To Be A Millionaire was #1 in the charts for 20 weeks.
[Conversation goes on ignoring him]
[GV-away> The GBA has about five years of sustained life in it. The DC has about six months.
[MysteryMan> the gbc had like 2 years of life and it also cost $100 at the time and DC has good classics whereas gba has nothing yet
SuperGT> GBA also has a screen. I think a good part of the price is on the screen
[Chris_Ahoy> I can see the GBA being with us in more than 5 years. Because they'll release the GBA COLOR.
[GV-away> The GBA is colour, doofus.

[That's the usual treatment to a lamer in Studio attempting to join in a conversation]
[Thatguy> GBA black and white
[SuperGT> no, they'll release "GBA BACKLIT!"
[Chris_Ahoy> Yes, Matt, that was sarcasm. But well done for pointing it out.
[Nice way to 'save' an interrupting comment.]
[MysteryMan> metroid IV for GBA. sexcellent
[Thatguy> Did GBA even sell that well? I see stores with it. it can't be sold out... I see stores with LOTS of them
[GV-away> They shipped a BAZILLION.
[Thatguy> oh
[SuperGT> it sold a million just a few weeks ago
[Thatguy> that's a lot
[MysteryMan> I only saw one store with em
[Chris_Ahoy> It sold a million units in Europe on its first week of release, according to Nintendo. Which, according to some of those stats you read, is enough Gameboy Advances to hold 250,000 carts, FOUR TIMES.
[He chats like he's writing a humor site.]
[Fnor> Yeah, the GBA sold well
[GV-away> I don't know why. Nintendo likes to engineer shortages. But they didn't with the GBA. They probably will with the GC, though. Just because it's out near Christmas.
[DreamStar> They plan to have 24 million units made by March 2002.
[Chris_Ahoy> They'd better NOT engineer GC shortages, they can't afford to this time around.
[GV-away> They need the GBA Pokemon game.
[MysteryMan> any idiot could figure that out. there's enough damn Pokemon games
[More normal conversation.]
[GV-away> Carts don't cost $45.
[SuperGT> carts cost $10 at the most
[GV-away> I believe Carts were $10-15, plus an additional licensing fee. Plus manufacturing, plus whatever the hell else. The profit quickly gets small.
[MysteryMan> which is what I'm guessing
[Chris_Ahoy> Carts don't cost $45 to make, Nintendo just charges third parties a lot to manufacture them.
[Thatguy> I mean what a third party has to pay for a cart
[Chris_Ahoy> The Players Choice were mostly Nintendo / Rare so no charges were incurred.
[Thatguy> Probably $20-25 total after licensing
[There we see him give information that might impress the #B-K goers, but not the 'big leaguers' of Studio.]

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